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UV Bleed

UV Bleed

“UV Bleed” is a post-process applied to the final texture to extend the values slightly at the UV Map boundaries. It is enabled to address a “cracking” effect on the final asset.

Texture

Render

Texture

Render

CompareTexture.png
Texture
CompareRender.png
Render

It is recommended to leave this enabled, unless you have an alternative solution.